Texturing and lighting works together to create more believable CG renders. Here's something that I read about using diffuse. I am getting better understanding of using diffuse channel now... oh yes.. diffuse is the absorption of light.
Read about diffuse.
And there are many other tutorials available too. Here is the link: http://www.noir.org/3dTutorials.html
The practices of 3D lighting design and rendering methodology.
Subscribe to:
Post Comments (Atom)
TECH316 CG Lighting and Rendering
Project Website 4 projects have to be completed within the 10 weeks of the course. These projects are listed in details on this website belo...
-
The objective of this project is to render a completely 3D environment. A reference image has to be used in this project. Besides, the stude...
-
Project Website 4 projects have to be completed within the 10 weeks of the course. These projects are listed in details on this website belo...
-
This project will give an introduction to setting up a camera, light rig, shadows and reflection of the environment on a simple object to &q...
No comments:
Post a Comment